Comment 14 for bug 94739

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Ric95 (pamric-shaw) wrote : Re: [nvidia-glx] Frequent lockups when NV 3d enabled

Nope. "RenderAccel" "False" ( not "0" btw) Doesn't help.
But at least Blender is the only thing that crashes it. ( pity, Blender is the most important piece of software for me.)
Blender is available in a static build that doesn't use system openGL libraries. I'll try that.
If it works I could submit the static version to repositories, but there are probably too few people who would benefit from that.