> 0ad problem is that mesa sets wrong height for rendering area (1023 instead > 768). Could you apply the attached patch to mesa and run 0ad with > RADEON_DEBUG=all ./0ad &> debug.log
debug file created as requested with patch (note: compressed: 3MB, uncompressed: 152MB): http://rapidshare.com/files/373364294/debug.log.bz2.html
> 0ad problem is that mesa sets wrong height for rendering area (1023 instead
> 768). Could you apply the attached patch to mesa and run 0ad with
> RADEON_DEBUG=all ./0ad &> debug.log
debug file created as requested with patch (note: compressed: 3MB, uncompressed: 152MB): rapidshare. com/files/ 373364294/ debug.log. bz2.html
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