Comment 5 for bug 557266

Revision history for this message
In , Oibaf (oibaf) wrote :

> 0ad problem is that mesa sets wrong height for rendering area (1023 instead
> 768). Could you apply the attached patch to mesa and run 0ad with
> RADEON_DEBUG=all ./0ad &> debug.log

debug file created as requested with patch (note: compressed: 3MB, uncompressed: 152MB):
http://rapidshare.com/files/373364294/debug.log.bz2.html