Comment 112 for bug 946899

Revision history for this message
In , Murks (murks) wrote :

Chipset is whatever is in the i3-2350M processor, HD3000 or whatever it's called.
system architecture: i686
libdrm: 2.4.45
mesa: 9.1.3
xf86-video-intel: 2.21.8
X.Org X Server: 1.14.1, Build Operating System: Linux 3.8.7
uname -r: 3.9.4-1-ARCH
Linux distribution: Arch Linux
Reproducable: not really, so far it only happened to me while playing games. It happens rarely and without obvious triggering event.

Last entry:
...
Jun 02 20:49:41 eeyore devmon[1128]: partition: [1]
Jun 02 23:12:45 eeyore kernel: [drm:i915_hangcheck_hung] *ERROR* Hangcheck timer elapsed... GPU hung
Jun 02 23:12:45 eeyore kernel: [drm] capturing error event; look for more information in/sys/kernel/debug/dri/0/i915_error_state
Jun 02 23:12:57 eeyore systemd-logind[1132]: Power key pressed.
Jun 02 23:12:57 eeyore systemd-logind[1132]: Powering Off...
...

$cat /sys/kernel/debug/dri/0/i915_error_state
no error state collected

What happens is quite simple, the whole system seems to be frozen, almost nothing reacts, certainly nothing that could help me to collect further information. The problem seems to be present since a while, it caused me to report this: https://bugs.freedesktop.org/show_bug.cgi?id=61411.
However, the first few times I played relatively demanding games and the laptop got rather warm, this time the game was far less demanding and the machine was not warmer than usual.

If there's any further information I can provide to help fix this, please tell me.