Retrace done.
Extract from retraced stacktrace: ... #3 <signal handler called> #4 ?? () #5 nsWindow::OnDragEnter (this=0x832a9a0, aX=409, aY=1123) #6 nsWindow::OnDragMotionEvent (this=0x832a9a0, #7 nsWindow::FireDragMotionTimer (this=0x832a9a0) #8 nsWindow::DragMotionTimerCallback (aClosure=0x832a9a0) #9 g_timeout_dispatch (source=0x8d361f8, callback=0, #10 IA__g_main_context_dispatch (context=0x8081538) #11 g_main_context_iterate (context=0x8081538, block=1, #12 IA__g_main_loop_run (loop=0x83e1b48) at gmain.c:2881 ...
Tagging as mt-confirm for further processing
Retrace done.
Extract from retraced stacktrace: :OnDragEnter (this=0x832a9a0, aX=409, aY=1123) :OnDragMotionEv ent (this=0x832a9a0, :FireDragMotion Timer (this=0x832a9a0) :DragMotionTime rCallback (aClosure= 0x832a9a0) context_ dispatch (context=0x8081538) context_ iterate (context=0x8081538, block=1,
...
#3 <signal handler called>
#4 ?? ()
#5 nsWindow:
#6 nsWindow:
#7 nsWindow:
#8 nsWindow:
#9 g_timeout_dispatch (source=0x8d361f8, callback=0,
#10 IA__g_main_
#11 g_main_
#12 IA__g_main_loop_run (loop=0x83e1b48) at gmain.c:2881
...
Tagging as mt-confirm for further processing