nanosvg 0.0~git20221204.9da543e-1 source package in Ubuntu

Changelog

nanosvg (0.0~git20221204.9da543e-1) unstable; urgency=medium

  * Initial release. (Closes: #1040751)

 -- Chow Loong Jin <email address hidden>  Wed, 12 Jul 2023 21:47:11 +0800

Upload details

Uploaded by:
Chow Loong Jin
Uploaded to:
Sid
Original maintainer:
Chow Loong Jin
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc

Downloads

File Size SHA-256 Checksum
nanosvg_0.0~git20221204.9da543e-1.dsc 1.9 KiB 301950cee8cdecf31a6591a38e6cfd97c3b979bc36ee044475cc62b9ef53b669
nanosvg_0.0~git20221204.9da543e.orig.tar.xz 274.4 KiB 516b87c2c77d451c527ece6da7615d150349bc259b64e261e529370f5d279803
nanosvg_0.0~git20221204.9da543e-1.debian.tar.xz 4.8 KiB e7bf1ad5085027ca867c3325b61137d2ac19fa0885a495f58905994c61530e8a

No changes file available.

Binary packages built by this source

libnanosvg-dev: simple svg parsing library -- development files

 NanoSVG is a simple stupid single-header-file SVG parse. The output of
 the parser is a list of cubic bezier shapes.
 .
 The library suits well for anything from rendering scalable icons in
 your editor application to prototyping a game.
 .
 NanoSVG supports a wide range of SVG features, but something may be
 missing, feel free to create a pull request!
 .
 The shapes in the SVG images are transformed by the viewBox and
 converted to specified units. That is, you should get the same looking
 data as your designed in your favorite app.
 .
 NanoSVG can return the paths in few different units. For example if you
 want to render an image, you may choose to get the paths in pixels, or
 if you are feeding the data into a CNC-cutter, you may want to use
 millimeters.
 .
 The units passed to NanoSVG should be one of: 'px', 'pt', 'pc' 'mm',
 'cm', or 'in'. DPI (dots-per-inch) controls how the unit conversion is
 done.
 .
 If you don't know or care about the units stuff, "px" and 96 should get
 you going.
 .
 This package contains header files, other development files, and a static
 library required to compile programs against this library.