The lastest version on Hardy 1.5.0023 was auto-synced. This new version builds fine in Hardy pbuilder.
The 2.0 release of Cg introduces several new features and improvements:
* New OpenGL profiles (gp4vp, gp4gp, and gp4fp) for GeForce 8 extensions
* These expose new DirectX 10-class features including geometry shaders, bindable constant buffers for uniforms, texture arrays, first-class integer support and more
* Support for Apple's new "Leopard" release of Mac OS X 10.5
* New DirectX 9 profiles (hlslv and hlslf) to cross-translate Cg to HLSL
* Documentation updates, including Cg Standard Library and standard CgFX states
* New examples demonstrating texture-space bump mapping setup via a geometry shaders, shadow volume generation via a geometry shader, bindable constant buffers, and more
* Improved compiler code generation
* Runtime performance improvements
* Compatibility with Cg 1.5
...
dpkg-deb: building package `nvidia-cg-toolkit' in `../nvidia-cg-toolkit_2.0.0010_i386.deb'.
dpkg-genchanges >../nvidia-cg-toolkit_2.0.0010_i386.changes
dpkg-genchanges: including full source code in upload
dpkg-buildpackage: full upload; Debian-native package (full source is included)
Copying back the cached apt archive contents
-> unmounting dev/pts filesystem
-> unmounting proc filesystem
-> cleaning the build env
-> removing directory /var/cache/pbuilder/build//9329 and its subdirectories
Current time: Thu Jan 10 14:49:45 WET 2008
pbuilder-time-stamp: 1199976585
The lastest version on Hardy 1.5.0023 was auto-synced. This new version builds fine in Hardy pbuilder.
The 2.0 release of Cg introduces several new features and improvements:
* New OpenGL profiles (gp4vp, gp4gp, and gp4fp) for GeForce 8 extensions
* These expose new DirectX 10-class features including geometry shaders, bindable constant buffers for uniforms, texture arrays, first-class integer support and more
* Support for Apple's new "Leopard" release of Mac OS X 10.5
* New DirectX 9 profiles (hlslv and hlslf) to cross-translate Cg to HLSL
* Documentation updates, including Cg Standard Library and standard CgFX states
* New examples demonstrating texture-space bump mapping setup via a geometry shaders, shadow volume generation via a geometry shader, bindable constant buffers, and more
* Improved compiler code generation
* Runtime performance improvements
* Compatibility with Cg 1.5
Release notes: http:// developer. download. nvidia. com/cg/ Cg_2.0/ 2.0.0010/ Cg-2.0_ Dec2007_ ReleaseNotes. pdf developer. nvidia. com/object/ cg_toolkit. html
http://
... cg-toolkit_ 2.0.0010_ i386.deb' . cg-toolkit_ 2.0.0010_ i386.changes pbuilder/ build// 9329 and its subdirectories time-stamp: 1199976585
dpkg-deb: building package `nvidia-cg-toolkit' in `../nvidia-
dpkg-genchanges >../nvidia-
dpkg-genchanges: including full source code in upload
dpkg-buildpackage: full upload; Debian-native package (full source is included)
Copying back the cached apt archive contents
-> unmounting dev/pts filesystem
-> unmounting proc filesystem
-> cleaning the build env
-> removing directory /var/cache/
Current time: Thu Jan 10 14:49:45 WET 2008
pbuilder-