ogre-1.9 1.9.0+dfsg1-14.1build2 source package in Ubuntu

Changelog

ogre-1.9 (1.9.0+dfsg1-14.1build2) noble; urgency=medium

  * No-change rebuild for CVE-2024-3094

 -- Steve Langasek <email address hidden>  Sun, 31 Mar 2024 20:20:19 +0000

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Uploaded by:
Steve Langasek
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe misc
Noble release universe misc

Downloads

File Size SHA-256 Checksum
ogre-1.9_1.9.0+dfsg1.orig.tar.xz 6.3 MiB a813af69085c9ef8bf785e8d3cb13216f8f2cc202df6db37fc620a83ae646185
ogre-1.9_1.9.0+dfsg1-14.1build2.debian.tar.xz 25.4 KiB bd90e4996cb9d5e7e950863b13adfbe05e41f783751b9d34c2463279b1cc2506
ogre-1.9_1.9.0+dfsg1-14.1build2.dsc 2.8 KiB cd2bfc9a47a00c9a5bc17e17858ef8a9d93eacbd96e7cca10eeb20d43b89c436

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Binary packages built by this source

blender-ogrexml-1.9: Blender Exporter for OGRE

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the Blender exporter for OGRE.

libogre-1.9-dev: 3D Object-Oriented Graphics Rendering Engine (development files)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the headers needed to develop with OGRE.

libogre-1.9.0t64: 3D Object-Oriented Graphics Rendering Engine (libraries)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the library and plugins.

libogre-1.9.0t64-dbgsym: debug symbols for libogre-1.9.0t64
ogre-1.9-doc: 3D Object-Oriented Graphics Rendering Engine (documentation)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the documentation.

ogre-1.9-tools: 3D Object-Oriented Graphics Rendering Engine (tools)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's native mesh
 format.

ogre-1.9-tools-dbgsym: debug symbols for ogre-1.9-tools