ogre-1.9 1.9.0~rc2+dfsg1-3 source package in Ubuntu

Changelog

ogre-1.9 (1.9.0~rc2+dfsg1-3) unstable; urgency=low


  * Make install rules also different for arch and indep

 -- Manuel A. Fernandez Montecelo <email address hidden>  Wed, 16 Oct 2013 15:31:37 +0100

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Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
misc
Urgency:
Low Urgency

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File Size SHA-256 Checksum
ogre-1.9_1.9.0~rc2+dfsg1-3.dsc 2.7 KiB 0e352faa9ef2f3a5981a5470256f1f0c5345447f0b18637f53153097435b1fa1
ogre-1.9_1.9.0~rc2+dfsg1.orig.tar.xz 6.2 MiB dee3c6f809cc2281f24dac56ca938e8eb72710d961d9ba1dcbb71eb26dced17f
ogre-1.9_1.9.0~rc2+dfsg1-3.debian.tar.gz 25.2 KiB 9b6bc364ae6a7db283fbd56c721d71c6f36f1a070c88502d5316ba7432dd9fce

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Binary packages built by this source

blender-ogrexml-1.9: Blender Exporter for OGRE

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the Blender exporter for OGRE.

libogre-1.9-dev: 3D Object-Oriented Graphics Rendering Engine (development files)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the headers needed to develop with OGRE.

libogre-1.9.0: 3D Object-Oriented Graphics Rendering Engine (libraries)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the library and plugins.

libogre-1.9.0-dbg: 3D Object-Oriented Graphics Rendering Engine (debugging libs)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the debugging version of the library and plugins.

ogre-1.9-doc: 3D Object-Oriented Graphics Rendering Engine (documentation)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains the documentation.

ogre-1.9-tools: 3D Object-Oriented Graphics Rendering Engine (tools)

 OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
 3D engine written in C++ designed to make it easier and more intuitive for
 developers to produce applications utilising hardware-accelerated 3D
 graphics. The class library abstracts all the details of using the underlying
 system libraries like Direct3D and OpenGL and provides an interface based on
 world objects and other intuitive classes.
 .
 This package contains tools used to convert from and to OGRE's native mesh
 format.