openmw 0.38.0-1 source package in Ubuntu

Changelog

openmw (0.38.0-1) unstable; urgency=low

  [ Bret Curtis ]
  * Upstream release: OpenMW-0.38.0
  * Updated libpng12-dev to libpng-dev to ease transition (Closes: #810201)

  [ Scott Howard ]
  * Updated debian/copyright

 -- Bret Curtis <email address hidden>  Wed, 20 Jan 2016 08:14:09 +0200

Upload details

Uploaded by:
Bret Curtis
Uploaded to:
Sid
Original maintainer:
Bret Curtis
Architectures:
any all
Section:
misc
Urgency:
Low Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
openmw_0.38.0-1.dsc 2.5 KiB 6acfef358b875211ac5535daba37fdcff31d107f4e3a368e5488bdd0e657fc4c
openmw_0.38.0.orig.tar.gz 3.9 MiB c16a44ee9a787dcae61a373625d39733868d213fd6e8ccd86ab9e7ac00ecb85a
openmw_0.38.0-1.debian.tar.xz 7.0 KiB 91b0f75143bcc8d0445027bbad31d5c59c08a6cc5fdffdf11ac3c8baa31a4cce

No changes file available.

Binary packages built by this source

openmw: Reimplementation of The Elder Scrolls III: Morrowind

 OpenMW is a reimplementation of the Bethesda Game Studios game
 The Elder Scrolls III: Morrowind.
 .
 The Morrowind "Data Files" from the original game are required to play.

openmw-cs: Replacement of The Elder Scrolls Construction Set

 OpenCS is a replacement of the Bethesda Game Studios Elder
 Scrolls Construction Set which gives full control of the game's
 content and the ability to create new content.
 .
 While initialy to be used with Morrowind assets, it can be used to
 create TC and other content not depending on Morrowind.

openmw-cs-dbgsym: debug symbols for package openmw-cs

 OpenCS is a replacement of the Bethesda Game Studios Elder
 Scrolls Construction Set which gives full control of the game's
 content and the ability to create new content.
 .
 While initialy to be used with Morrowind assets, it can be used to
 create TC and other content not depending on Morrowind.

openmw-data: Resources for the OpenMW engine

 All the shaders, models, mygui xml files and extra assets necessary
 for running OpenMW.
 .
 Without this, OpenMW will complain about running Morrowind.

openmw-dbgsym: debug symbols for package openmw

 OpenMW is a reimplementation of the Bethesda Game Studios game
 The Elder Scrolls III: Morrowind.
 .
 The Morrowind "Data Files" from the original game are required to play.

openmw-launcher: Launcher for OpenMW using the Qt-Gui-Toolkit

 Additional launcher for handling installation of Morrowind and its
 expansions, mods and configuration details of OpenMW.
 .
 While not necessary, it automates the setup of OpenMW to play
 Morrowind.

openmw-launcher-dbgsym: debug symbols for package openmw-launcher

 Additional launcher for handling installation of Morrowind and its
 expansions, mods and configuration details of OpenMW.
 .
 While not necessary, it automates the setup of OpenMW to play
 Morrowind.