openscenegraph-3.4 3.4.1+dfsg1-2 source package in Ubuntu

Changelog

openscenegraph-3.4 (3.4.1+dfsg1-2) unstable; urgency=medium

  * Fixed library paths for GLESv2 on armel. (Closes: #845054)
    Thanks to Adrian Bunk.

 -- Alberto Luaces Fernández <email address hidden>  Mon, 06 Nov 2017 12:49:55 +0100

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Uploaded by:
Alberto Luaces
Uploaded to:
Sid
Original maintainer:
Alberto Luaces
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

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openscenegraph-3.4_3.4.1+dfsg1-2.dsc 2.9 KiB 9039c3542c64544bf0de3b8f8e0c8e6e3aa92d03dabc88880e125e5a04891be2
openscenegraph-3.4_3.4.1+dfsg1.orig.tar.gz 5.5 MiB d45f1164a5e3adc32cd32732d5730e8f5edddd115883f9f869cbd34682b49c70
openscenegraph-3.4_3.4.1+dfsg1-2.debian.tar.xz 17.8 KiB 9962294b831a164f0a07d9920b55b34be5927de6c4ee3c66add08afa4be8b940

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Binary packages built by this source

libopenscenegraph-3.4-131: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenscenegraph-3.4-131-dbgsym: debug symbols for libopenscenegraph-3.4-131
libopenscenegraph-3.4-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

openscenegraph-3.4: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-3.4-dbgsym: debug symbols for openscenegraph-3.4
openscenegraph-3.4-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-3.4-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).