player 3.0.2+dfsg-2.1 source package in Ubuntu

Changelog

player (3.0.2+dfsg-2.1) unstable; urgency=low
  * Non-maintainer upload.  * Build-depend on python-support rather than (unused) python-central    (closes: #614614). -- Jakub Wilk <email address hidden>  Sat, 05 Mar 2011 14:12:35 +0100

Upload details

Uploaded by:
Michael Janssen
Uploaded to:
Sid
Original maintainer:
Michael Janssen
Architectures:
any
Section:
science
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
player_3.0.2+dfsg-2.1.dsc 2.6 KiB 91f7e1be0fb0a2c5953fe39c98acbedd5ca127e45f87c7e9ed182e0e121a1166
player_3.0.2+dfsg.orig.tar.gz 2.8 MiB d1dc43344c01faf936bd2f0dc0764b13d6616b2908a988b3164a44b2e579df40
player_3.0.2+dfsg-2.1.debian.tar.gz 17.0 KiB d815d17979333226f61e5bbc6ac7780dca36d47c3286cab9f7cd7b07aa29c5e3

No changes file available.

Binary packages built by this source

liblodo3.0: Networked server for robots and sensors - laser-based odometry library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains liblodo, which uses an incremental SLAM algorithm
 to produce odometry poses with drift which is much better than odometry
 alone.

liblodo3.0-dev: Networked server for robots and sensors - laser odometry dev files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for liblodo, a library for
 using SLAM to produce odometry which is superior to odometry alone.

libplayerc++3.0: Networked server for robots and sensors - C++ client library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the C++ library for interface to Player servers.

libplayerc++3.0-dev: Networked server for robots and sensors - C++ client library development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the files required to utilize the C++ client library

libplayerc3.0: Networked server for robots and sensors - C client library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the C library for interface to Player servers.

libplayerc3.0-dev: Networked server for robots and sensors - C client library development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the files required to utilize the C client library

libplayercommon3.0: Networked server for robots and sensors - common functions

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains shared functions for log and error handling.

libplayercommon3.0-dev: Networked server for robots and sensors - error handling development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for error handling.

libplayercore3.0: Networked server for robots and sensors - core library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the shared library bridging the gap between the
 devices supported by Player and the interfaces which are defined, including
 the messages and queues in which messages are stored.

libplayercore3.0-dev: Networked server for robots and sensors - core library development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for utilizing the
 library bridging the gap between the devices supported by Player and the
 interfaces which are defined, including the messages and queues in which
 messages are stored.

libplayerdrivers3.0: Networked server for robots and sensors - hardware drivers library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains drivers required to run hardware available through
 the Player server.

libplayerdrivers3.0-dev: Networked server for robots and sensors - hardware drivers development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files required to interface new
 hardware to the Player server.

libplayerinterface3.0: Networked server for robots and sensors - interface library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the library for packing and unpacking player
 interface structures using the XDR representation.

libplayerinterface3.0-dev: Networked server for robots and sensors - interface library dev files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for libplayerinterface,
 a library for packing and unpacking interface structures using
 the XDR representation.

libplayerjpeg3.0: Networked server for robots and sensors - jpeg library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains utility functions for handling jpeg compression.

libplayerjpeg3.0-dev: Networked server for robots and sensors - jpeg library development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for the utility functions
 handling jpeg compression.

libplayertcp3.0: Networked server for robots and sensors - tcp library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the library which moves messages from Player
 message queues to the TCP socket, and vice-versa.

libplayertcp3.0-dev: Networked server for robots and sensors - tcp library development files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for using the library which moves
 messages from Player message queues to the TCP socket, and vice-versa.

libplayerwkb3.0: Networked server for robots and sensors - WKB library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the library for encoding and decoding the
 Well-Known Binary (WKB) format for geometric primitives.

libplayerwkb3.0-dev: Networked server for robots and sensors - WKB library dev files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for libplayerwkb, a
 library for encoding and decoding the Well-Known Binary (WKB) format
 for geometric primitives.

libpmap3.0: Networked server for robots and sensors - particle-based mapping library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains libpmap, a library which uses a particle-filter
 based method to determine possible maps of a scene.

libpmap3.0-dev: Networked server for robots and sensors - particle library dev files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for libpmap, a library for
 using a particle-filter based method for mapping a 2D scene.

libwavefront-standalone3.0: Networked server for robots and sensors - standalone wavefront library

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the standalone wavefront drivers usable outside of the
 player framework.

libwavefront-standalone3.0-dev: Networked server for robots and sensors - standalone wavefront dev files

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the development files for the standalone wavefront
 drivers usable outside of the player framework.

python-playerc: Networked server for robots and sensors - Python wrapper

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the Python wrapper module.

robot-player: Networked server for robots and sensors

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 Player supports a wide variety of mobile robots and accessories.

robot-player-dev: Networked server for robots and sensors - development package

 Player proovides a common interface to a variety of robot and}
 sensor hardware. The client/server model allows robot programs to be
 written in many programming languages. This metapackage provides an easy way
 to install all the development libraries at once by depending on them.

robot-player-doc: Networked server for robots and sensors (documentation)

 Player provides a common interface to a variety of robot and
 sensor hardware. The client/server model allows robot programs to be
 written in many programming languages. This package provides the
 Doxygen documentation for robot-player, libplayercore, libplayerc++,
 libplayerc, libplayerdrivers, libplayercommon, libplayertcp,
 libplayerinterface, libplayerwkb, and libplayerudp.

ruby-playerc: Networked server for robots and sensors - Ruby wrapper

 Provides a network interface to a variety of robot and sensor
 hardware. Player's client/server model allows robot control programs
 to be written in any programming language and to run on any computer
 with a network connection to the robot. Player supports multiple
 concurrent client connections to devices, creating new possibilities
 for distributed and collaborative sensing and control.
 .
 This package contains the Ruby wrapper module.