qt6-shadertools 6.4.2-1 source package in Ubuntu

Changelog

qt6-shadertools (6.4.2-1) unstable; urgency=medium

  [ Patrick Franz ]
  * Switch to the official 6.4.2 tarball, the tarball is the same.
  * Switch libgl1-mesa-dev B-D to libgl-dev as libgl1-mesa-dev has been
    superseded.

 -- Patrick Franz <email address hidden>  Sun, 29 Jan 2023 00:24:01 +0100

Upload details

Uploaded by:
Debian Qt/KDE Maintainers
Uploaded to:
Sid
Original maintainer:
Debian Qt/KDE Maintainers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Lunar release universe misc

Downloads

File Size SHA-256 Checksum
qt6-shadertools_6.4.2-1.dsc 2.3 KiB 45d0e1088d42b1ded0bba43dd5b35455920d90374bf615f07b5e790576d35e97
qt6-shadertools_6.4.2.orig.tar.xz 977.9 KiB fa65bff84d4e9c2cb4cbf6fb098207e0e23d863dbe675eb277034a29c226a217
qt6-shadertools_6.4.2-1.debian.tar.xz 6.4 KiB 8f620a983df74c42b8df968633d5603b012de3eef97c227b793fce4b8d71b152

Available diffs

No changes file available.

Binary packages built by this source

libqt6shadertools6: Qt 6 shader tools module

 Qt is a cross-platform C++ application framework. Qt's primary feature
 is its rich set of widgets that provide standard GUI functionality.
 .
 The QTShaderTools module contains APIs and tools to provide functionality
 for the shader pipeline used by QtQuick.

libqt6shadertools6-dbgsym: debug symbols for libqt6shadertools6
qt6-shader-baker: Qt 6 shader baker

 Qt is a cross-platform C++ application framework. Qt's primary feature
 is its rich set of widgets that provide standard GUI functionality.
 .
 This package contains the Qt Shader Baker tool.

qt6-shader-baker-dbgsym: debug symbols for qt6-shader-baker
qt6-shadertools-dev: Qt 6 shader tools module - development files

 Qt is a cross-platform C++ application framework. Qt's primary feature
 is its rich set of widgets that provide standard GUI functionality.
 .
 This package contains the development files needed to build Qt 6 applications
 using the QtShaderTools library.