raster3d 3.0-3-5 source package in Ubuntu

Changelog

raster3d (3.0-3-5) unstable; urgency=medium

  [ Piper McCorkle ]
  * Add autopkgtest
    Closes: #909709

  [ Andreas Tille ]
  * Secure URI in copyright format

 -- Andreas Tille <email address hidden>  Thu, 01 Nov 2018 07:49:23 +0100

Upload details

Uploaded by:
Debian Med on 2018-11-01
Uploaded to:
Sid
Original maintainer:
Debian Med
Architectures:
any all
Section:
science
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Disco release on 2018-11-10 multiverse science

Downloads

File Size SHA-256 Checksum
raster3d_3.0-3-5.dsc 2.0 KiB 747cb9c7d3c726ee4f27a173c386ecf2087333d7286a187a219347b61d864eca
raster3d_3.0-3.orig.tar.gz 1.6 MiB 1e7d02cf17f2d14855b8d241269948b37ed4d3ae6395914b66ff9f95c3a7fecf
raster3d_3.0-3-5.debian.tar.xz 13.9 KiB 3e167cd98d6d75f63ad8c843659ac0f0c1ba4c83a0ad4ac1e207d4c7d361850a

No changes file available.

Binary packages built by this source

raster3d: tools for generating images of proteins or other molecules

 Raster3D is a set of tools for generating high quality raster images of
 proteins or other molecules. The core program renders spheres, triangles,
 cylinders, and quadric surfaces with specular highlighting, Phong shading,
 and shadowing. It uses an efficient software Z-buffer algorithm which is
 independent of any graphics hardware. Ancillary programs process atomic
 coordinates from PDB files into rendering descriptions for pictures composed
 of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be
 used to render pictures composed in other programs such as Molscript in
 glorious 3D with highlights, shadowing, etc. Output is to pixel image files
 with 24 bits of color information per pixel.

raster3d-dbgsym: debug symbols for raster3d
raster3d-doc: documents and example files for Raster3D

 Raster3D is a set of tools for generating high quality raster images of
 proteins or other molecules. The core program renders spheres, triangles,
 cylinders, and quadric surfaces with specular highlighting, Phong shading,
 and shadowing. It uses an efficient software Z-buffer algorithm which is
 independent of any graphics hardware. Ancillary programs process atomic
 coordinates from PDB files into rendering descriptions for pictures composed
 of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be
 used to render pictures composed in other programs such as Molscript in
 glorious 3D with highlights, shadowing, etc. Output is to pixel image files
 with 24 bits of color information per pixel.
 .
 This package contains documents and example files for the raster3d package.