structure-synth 1.5.0-3 source package in Ubuntu

Changelog

structure-synth (1.5.0-3) unstable; urgency=medium

  * Upgraded Standards-Version from 3.9.3 to 3.9.8
  * Removed the menu file from the package
  * Fixed FTBFS with GCC 6. Closes: #811661
  * Moved packaging to git repository in collab-maint

 -- Miriam Ruiz <email address hidden>  Thu, 19 May 2016 19:47:33 +0200

Upload details

Uploaded by:
Miriam Ruiz on 2016-05-19
Uploaded to:
Sid
Original maintainer:
Miriam Ruiz
Architectures:
any
Section:
graphics
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Artful release on 2017-04-20 universe graphics
Zesty release on 2016-10-18 universe graphics
Yakkety release on 2016-05-20 universe graphics

Downloads

File Size SHA-256 Checksum
structure-synth_1.5.0-3.dsc 2.1 KiB dd5a218c511b11b7740bce7040de74282c1d554f98f8eac7273083025c484314
structure-synth_1.5.0.orig.tar.bz2 664.4 KiB 0db138c98e34e28ad4a7bf63f6ffc793672364ee22025fb5ef8d8bb68a24a6f6
structure-synth_1.5.0-3.debian.tar.bz2 20.7 KiB f730adb40f1d8b1abfe5180b217a6f875dc35db65cc1ca9f0ba84934fd81ad8f

Available diffs

No changes file available.

Binary packages built by this source

structure-synth: application for creating 3D structures

 Structure Synth is a tool for generating 3D structures by specifying a
 design grammar. Even simple systems may generate surprising and complex
 structures. Structure Synth offers a graphical environment with multiple
 tabs, syntax highlighting, and OpenGL preview. Integration with third-party
 renderers (such as Sunflow and POV-Ray) is possible using a flexible
 template based export system.
 .
 Structure Synth has been developed by Mikael Hvidtfeldt Christensen. It was
 inspired by the CFDG syntax by Chris Coyne, and the Context Free Art GUI by
 Mark Lentczner and John Horigan.

structure-synth-dbg: application for creating 3D structures

 Structure Synth is a tool for generating 3D structures by specifying a
 design grammar. Even simple systems may generate surprising and complex
 structures. Structure Synth offers a graphical environment with multiple
 tabs, syntax highlighting, and OpenGL preview. Integration with third-party
 renderers (such as Sunflow and POV-Ray) is possible using a flexible
 template based export system.
 .
 This package contains the debugging symbols.

structure-synth-dbgsym: debug symbols for package structure-synth

 Structure Synth is a tool for generating 3D structures by specifying a
 design grammar. Even simple systems may generate surprising and complex
 structures. Structure Synth offers a graphical environment with multiple
 tabs, syntax highlighting, and OpenGL preview. Integration with third-party
 renderers (such as Sunflow and POV-Ray) is possible using a flexible
 template based export system.
 .
 Structure Synth has been developed by Mikael Hvidtfeldt Christensen. It was
 inspired by the CFDG syntax by Chris Coyne, and the Context Free Art GUI by
 Mark Lentczner and John Horigan.