tome 2.4~0.git.2015.12.29-1 source package in Ubuntu

Changelog

tome (2.4~0.git.2015.12.29-1) unstable; urgency=low

  * New upstream git pull
  * WARNING: This is a pre-release of a new version. The savefile format
    has changed. YOUR OLD SAVES WILL NOT LOAD.
  * This is a pretty major refresh. LUA has gone. The code has moved to
    C++. There are probably unknown bugs.
  * Bug fix: "Fails to execute gtk2 interface because of setguid", thanks
    to falconbird. There is no GTK frontend anymore, so this is now moot.
    (Closes: #750941).
  * Updated the copyright to DEP-5, after rescanning the new soureces
    using debmake -cc

 -- Manoj Srivastava <email address hidden>  Wed, 27 Jan 2016 14:58:59 -0800

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Uploaded by:
Manoj
Uploaded to:
Sid
Original maintainer:
Manoj
Architectures:
any
Section:
games
Urgency:
Low Urgency

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Series Pocket Published Component Section

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tome_2.4~0.git.2015.12.29-1.dsc 1.8 KiB 1bbaf135c641903ee303a5270a807cccac32c4861caacb9dea3e521e58552027
tome_2.4~0.git.2015.12.29.orig.tar.gz 2.5 MiB 388b8fb16ec61452cf47248b99ec6239f70125831214617dee5895c83a4ef34a
tome_2.4~0.git.2015.12.29-1.diff.gz 28.3 KiB 9a0cca6e66c5834872d2cad2e2a9d792111cfef9aa1e3b10ca6711547912e15f

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Binary packages built by this source

tome: single-player text-based roguelike dungeon simulation game

 Tome, short for Troubles of Middle Earth, is a single-player,
 text-based, dungeon simulation derived from the game angband, which
 in turn is derived from the older game Moria, which was in turn based
 on Rogue. It is often described as a "roguelike" game because the
 look and feel of the game is still quite similar to Rogue.
 .
 In tome, the player may choose from a number of races and classes
 when creating a character, and then "run" that character over a
 period of days, weeks, even months, attempting to win the game by
 defeating Morgoth, who lurks somewhere in the depths of the dungeon.
 .
 The ultimate goal of the game is to develop a character strong enough
 to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
 you will receive the exalted status of "winner" and your character may
 retire.
 .
 The first main difference from Angband a new player to ToME will need
 to be aware of is that it has implemented a skills based system where
 instead of the adventurer automatically improving in their abilities
 as they become more experienced, they get 5 skill points to spend on
 their character's abilities and can therefore customise what type of
 character they play. See the skills help file for details
 .
 The second major difference is that the main dungeon from Angband has
 been split into 4 "dungeons", each of which cover a different
 portion of the dungeon's levels. Note that not all of the places are
 actually "dungeons" - some are caves, forests, etc.
 .
 The third main difference between Vanilla Angband and ToME is the
 difference in character classes and races, as well as a very
 different magic system. ToME also offers the player the ability to
 undertake a series of quests. It is not required for any adventurer
 to undertake the fixed quests, but they can result in some nice
 rewards.
 .
 Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He
 was banished by the Valar (offspring of Eru, "god" of J.R.R.
 Tolkien's world) at the end of the First Age and thus never appears
 in The Lord of the Rings, set during the Third Age. Sauron, who does
 figure into those tales, was the most powerful of his servants. Read
 Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth.
 Angband is a reference to Morgoth's "prison of iron."

tome-dbgsym: debug symbols for package tome

 Tome, short for Troubles of Middle Earth, is a single-player,
 text-based, dungeon simulation derived from the game angband, which
 in turn is derived from the older game Moria, which was in turn based
 on Rogue. It is often described as a "roguelike" game because the
 look and feel of the game is still quite similar to Rogue.
 .
 In tome, the player may choose from a number of races and classes
 when creating a character, and then "run" that character over a
 period of days, weeks, even months, attempting to win the game by
 defeating Morgoth, who lurks somewhere in the depths of the dungeon.
 .
 The ultimate goal of the game is to develop a character strong enough
 to defeat Morgoth, who resides on dungeon level 100. Upon doing so,
 you will receive the exalted status of "winner" and your character may
 retire.
 .
 The first main difference from Angband a new player to ToME will need
 to be aware of is that it has implemented a skills based system where
 instead of the adventurer automatically improving in their abilities
 as they become more experienced, they get 5 skill points to spend on
 their character's abilities and can therefore customise what type of
 character they play. See the skills help file for details
 .
 The second major difference is that the main dungeon from Angband has
 been split into 4 "dungeons", each of which cover a different
 portion of the dungeon's levels. Note that not all of the places are
 actually "dungeons" - some are caves, forests, etc.
 .
 The third main difference between Vanilla Angband and ToME is the
 difference in character classes and races, as well as a very
 different magic system. ToME also offers the player the ability to
 undertake a series of quests. It is not required for any adventurer
 to undertake the fixed quests, but they can result in some nice
 rewards.
 .
 Morgoth was 'the Dark Enemy of Middle-Earth' during its First Age. He
 was banished by the Valar (offspring of Eru, "god" of J.R.R.
 Tolkien's world) at the end of the First Age and thus never appears
 in The Lord of the Rings, set during the Third Age. Sauron, who does
 figure into those tales, was the most powerful of his servants. Read
 Tolkien's 'The Silmarillion' for more on the legends of Middle-Earth.
 Angband is a reference to Morgoth's "prison of iron."