view3dscene 3.17.0-1 source package in Ubuntu

Changelog

view3dscene (3.17.0-1) unstable; urgency=medium

  * Upload to unstable
  * New upstream release
  * Drop patches from upstream
  * Bump standards version to 4.0.0 (no changes)
  * Bump required version for castle-game-engine packages

 -- Paul Gevers <email address hidden>  Wed, 12 Jul 2017 21:46:04 +0200

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
view3dscene_3.17.0-1.dsc 1.9 KiB 71ff8f19ac0bf9b92e31e6d64cdd2779f77ed677b8fdfd27ac3158f564859b04
view3dscene_3.17.0.orig.tar.gz 6.8 MiB 6c9acb69b7c86e36deb5a587ca8e9d19eb7a29de74db4d9721d145572aa03890
view3dscene_3.17.0-1.debian.tar.xz 7.2 KiB e24ce7365d47a1b5fcaa88faaae1a7e78aa00598dd37c257d5490876b15809a7

Available diffs

No changes file available.

Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).