view3dscene 4.0.0-2 source package in Ubuntu

Changelog

view3dscene (4.0.0-2) unstable; urgency=medium

  * Added recommend dependency on sensible-utils package advised by Lintian.
  * Dropped optional license not yet agreed to be DFSG compatible.
  * Filter out auto-generated files upon source import.

 -- Abou Al Montacir <email address hidden>  Sun, 07 Nov 2021 15:46:28 +0100

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
view3dscene_4.0.0-2.dsc 1.6 KiB 4fc7a3f895d47ed90c1359b8a38f570c16b1c4a70a0e7482babf6299dadb7b65
view3dscene_4.0.0.orig.tar.xz 6.5 MiB 21e15cc5be7c258d423372b61f8799f9e3260b7d1cb24e077543f9e41be1cabd
view3dscene_4.0.0-2.debian.tar.xz 8.2 KiB bed5ee81dad3b7d11cbb146ed64d853edd2a785807b2363797b0d25a685943c2

Available diffs

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Binary packages built by this source

view3dscene: VRML / X3D browser, and a viewer for other 3D model formats

 view3dscene is a viewer for many 3D model formats:
  - X3D
  - VRML (1.0 and 2.0, aka VRML 97)
  - Collada
  - OpenInventor
  - 3DS
  - MD3
  - Wavefront OBJ
  - Videoscape GEO
  - KAnim (Castle Game Engine animations)
 .
 Various navigation modes are available, like Examine, Walk (with gravity), Fly.
 Collision detection is done. Models can be animated and interactive. Many
 graphic effects are possible, thanks to using Castle Game Engine underneath.
 .
 view3dscene may also be used to convert many 3D model formats to X3D
 (in classic and XML encoding). This package includes also a command-line
 tovrmlx3d program, that performs the same conversions as view3dscene,
 but doesn't use X or OpenGL (so it's nice to use in scripts to convert
 3D models in batch mode).