StacktraceTop:pie_RemainingPasses () at piedraw.c:797 drawTiles (camera=0x3f, player=<value optimized out>) at display3d.c:951 draw3DScene () at display3d.c:583 displayWorld () at display.c:1519 gameLoop () at loop.c:551
StacktraceTop: pie_RemainingPa sses () at piedraw.c:797
drawTiles (camera=0x3f, player=<value optimized out>) at display3d.c:951
draw3DScene () at display3d.c:583
displayWorld () at display.c:1519
gameLoop () at loop.c:551