Comment 172 for bug 1098489

Revision history for this message
In , Harald Judt (hjudt) wrote :

(In reply to comment #134)
> (In reply to comment #132)
> > I don't want to speak too soon but it seems that the latest patch fixes the
> > problem.
>
> Let it run for a day or so to be sure. The other thing that is worth
> checking is whether setting MAX_FLUSH_VERTICES to 2 is also stable, or 4
> etc. Setting it to 1 has a major impact on performance (we are roughly an
> order of magnitude slower at rendering than what can be expected).

Setting max_flush_vertices to 1 fixes the problem here, with the mentioned noticeable performance loss. IIRC, hibernating/resuming can accelerate the appearance of the bug, but I'm not quite sure about this, it might also be coincidence.

I will now try to decrease the value from the default one to find the sweet spot.