zangband 1:2.7.5pre1-9 source package in Ubuntu
Changelog
zangband (1:2.7.5pre1-9) unstable; urgency=low [ Markus Koschany ] * Switch to packaging format 3.0 (quilt). (Closes: #693627) * Drop postinst script. Upgrading from Debian releases before Squeeze is no longer supported. * Add 300_fix_explosive_rune.patch which fixes a typo in /lib/edit/t_info.txt. This will prevent the script from failing under certain circumstances if you cast the explosive rune. Thanks Alexander Waldmann for the report. (Closes: #540627) * Remove zangband.dirs file, we don't need it. * Remove README.source. The version of zangband shipped with Debian is pristine. Please use uscan and uupdate to fetch the sources. * Update README.Debian and remove the section about known bugs which is outdated. * debian/rules: - Simplify the rules by using dh sequencer. - Build with hardening=+all. - Build with -Wl, --as-needed to avoid unneccessary dependencies. - Build with parallel and autoreconf which ensures the build system is properly recreated on every rebuild. * debian/control: - Add dh-autoreconf to Build-Depends and remove quilt and automake which are not needed anymore. - Add a homepage field. - Remove incorrect ${shlibs:Depends} variable from package zangband-data. * Add watch file. Thanks to Bart Martens. * Add debian/manpages instead of installing the manpage via debian/rules. * Fix spelling errors in manpage. * Remove empty directories in /usr/share/games/zangband/lib and /var/games/zangband/lib. * Change non-standard directory permissions in /var/games/zangband/bone/ and /var/games/zangband/save from 2770 to 2775 on new installations. * Add dep3 headers to all patches. * Add desktop file and new icons. * Rename z_update.txt to changelog and readme to README. -- Markus Koschany <email address hidden> Wed, 12 Jan 2013 19:28:30 +0100
Upload details
- Uploaded by:
- Drew Parsons
- Uploaded to:
- Sid
- Original maintainer:
- Drew Parsons
- Architectures:
- any all
- Section:
- games
- Urgency:
- Low Urgency
See full publishing history Publishing
Series | Published | Component | Section |
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Downloads
File | Size | SHA-256 Checksum |
---|---|---|
zangband_2.7.5pre1-9.dsc | 1.9 KiB | b503bfdd32902e894e519665978f93150269c9f08215549e813eae6470275b6d |
zangband_2.7.5pre1.orig.tar.gz | 2.7 MiB | 86871739825a292b9def28ec0dea698fb0d34949c7fab071901c231274be4c44 |
zangband_2.7.5pre1-9.debian.tar.gz | 38.9 KiB | e60534428bfb245132ed0222a83293824aacb4f500b403509b572361548036c1 |
Available diffs
- diff from 1:2.7.5pre1-8 to 1:2.7.5pre1-9 (103.8 KiB)
No changes file available.
Binary packages built by this source
- zangband: A single-player, text-based, roguelike game
Zangband is a single-player, roguelike game, based on Angband. Like
Angband, Zangband features unique foes, artifacts, monster pits and
vaults. Additionally, Zangband offers a new spell system (life,
sorcery, nature, chaos, death magic), a different monster list,
speaking unique foes, rumours, warrants, new ego items, backstabbing
from rogues, poisoned weapons, and much more.
- zangband-data: A single-player, text-based, roguelike game (datafiles)
Zangband is a single-player, roguelike game, based on Angband. Like
Angband, Zangband features unique foes, artifacts, monster pits and
vaults.
.
This package contains the architecture-independent data files used
by zangband.