zangband 1:2.7.5pre1-9 source package in Ubuntu

Changelog

zangband (1:2.7.5pre1-9) unstable; urgency=low

  
  [ Markus Koschany ]
  * Switch to packaging format 3.0 (quilt). (Closes: #693627) 
  * Drop postinst script. Upgrading from Debian releases before
    Squeeze is no longer supported.
  * Add 300_fix_explosive_rune.patch which fixes a typo in
    /lib/edit/t_info.txt. This will prevent the script from failing under
    certain circumstances if you cast the explosive rune.
    Thanks Alexander Waldmann for the report. (Closes: #540627)
  * Remove zangband.dirs file, we don't need it.
  * Remove README.source. The version of zangband shipped with Debian is
    pristine. Please use uscan and uupdate to fetch the sources.
  * Update README.Debian and remove the section about known bugs which is
    outdated. 
  * debian/rules:
    - Simplify the rules by using dh sequencer. 
    - Build with hardening=+all.
    - Build with -Wl, --as-needed to avoid unneccessary dependencies.
    - Build with parallel and autoreconf which ensures the build system is
    properly recreated on every rebuild.
  * debian/control:
    - Add dh-autoreconf to Build-Depends and remove quilt and automake which
    are not needed anymore.
    - Add a homepage field.
    - Remove incorrect ${shlibs:Depends} variable from package zangband-data.
  * Add watch file. Thanks to Bart Martens.
  * Add debian/manpages instead of installing the manpage via debian/rules.
  * Fix spelling errors in manpage.
  * Remove empty directories in /usr/share/games/zangband/lib and
    /var/games/zangband/lib.
  * Change non-standard directory permissions in /var/games/zangband/bone/ and
    /var/games/zangband/save from 2770 to 2775 on new installations.
  * Add dep3 headers to all patches.
  * Add desktop file and new icons. 
  * Rename z_update.txt to changelog and readme to README.

 -- Markus Koschany <email address hidden>  Wed, 12 Jan 2013 19:28:30 +0100

Upload details

Uploaded by:
Drew Parsons
Uploaded to:
Sid
Original maintainer:
Drew Parsons
Architectures:
any all
Section:
games
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
zangband_2.7.5pre1-9.dsc 1.9 KiB b503bfdd32902e894e519665978f93150269c9f08215549e813eae6470275b6d
zangband_2.7.5pre1.orig.tar.gz 2.7 MiB 86871739825a292b9def28ec0dea698fb0d34949c7fab071901c231274be4c44
zangband_2.7.5pre1-9.debian.tar.gz 38.9 KiB e60534428bfb245132ed0222a83293824aacb4f500b403509b572361548036c1

Available diffs

No changes file available.

Binary packages built by this source

zangband: A single-player, text-based, roguelike game

 Zangband is a single-player, roguelike game, based on Angband. Like
 Angband, Zangband features unique foes, artifacts, monster pits and
 vaults. Additionally, Zangband offers a new spell system (life,
 sorcery, nature, chaos, death magic), a different monster list,
 speaking unique foes, rumours, warrants, new ego items, backstabbing
 from rogues, poisoned weapons, and much more.

zangband-data: A single-player, text-based, roguelike game (datafiles)

 Zangband is a single-player, roguelike game, based on Angband. Like
 Angband, Zangband features unique foes, artifacts, monster pits and
 vaults.
 .
 This package contains the architecture-independent data files used
 by zangband.