Binary package “rtcw” in ubuntu bionic
game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed first-person
shooter game in a Second World War setting, originally released in 2001.
It is a sequel to Wolfenstein 3D, which is also available for Debian
(in the wolf4sdl package).
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This package contains the iortcw game engines for the single-player campaign
and multiplayer, based on ioquake3 and the GPL source releases of RTCW.
.
For security reasons, this version has been modified to prevent native
executable code from being unpacked from game packages (PK3 files).
Some game modifications will not work as a result of this change.
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Return to Castle Wolfenstein requires non-distributable game data files
in the rtcw-data package, prepared using the game-data-packager tool.
Source package
Published versions
- rtcw 1.51.b+dfsg1-3 in amd64 (Proposed)
- rtcw 1.51.b+dfsg1-3 in amd64 (Release)
- rtcw 1.51.b+dfsg1-3 in arm64 (Proposed)
- rtcw 1.51.b+dfsg1-3 in arm64 (Release)
- rtcw 1.51.b+dfsg1-3 in armhf (Proposed)
- rtcw 1.51.b+dfsg1-3 in armhf (Release)
- rtcw 1.51.b+dfsg1-3 in i386 (Proposed)
- rtcw 1.51.b+dfsg1-3 in i386 (Release)
- rtcw 1.51.b+dfsg1-3 in ppc64el (Proposed)
- rtcw 1.51.b+dfsg1-3 in ppc64el (Release)
- rtcw 1.51.b+dfsg1-3 in s390x (Proposed)
- rtcw 1.51.b+dfsg1-3 in s390x (Release)