Binary package “glhack” in ubuntu noble
Fullscreen SDL/OpenGL version of NetHack
glHack is a port of the game NetHack, using hardware acceleration via
OpenGL(R) to render the 2D tile graphics. It uses LibSDL as the video
and input library. There is good support for software rendering
(without OpenGL) as well.
.
glHack is just one of the many NetHack front-ends. Others include the
original text-terminal (TTY) version, one for the X Window System, and
one for GNOME called GnomeHack.
.
See the official NetHack website for complete information about the actual
game.
Source package
Published versions
- glhack 1.2-4 in amd64 (Release)
- glhack 1.2-4 in amd64 (Updates)
- glhack 1.2-4build2 in amd64 (Proposed)
- glhack 1.2-4build2 in amd64 (Release)
- glhack 1.2-4 in arm64 (Release)
- glhack 1.2-4 in arm64 (Updates)
- glhack 1.2-4build2 in arm64 (Proposed)
- glhack 1.2-4build2 in arm64 (Release)
- glhack 1.2-4 in armhf (Release)
- glhack 1.2-4 in armhf (Updates)
- glhack 1.2-4build2 in armhf (Proposed)
- glhack 1.2-4build2 in armhf (Release)
- glhack 1.2-4 in i386 (Updates)
- glhack 1.2-4 in ppc64el (Release)
- glhack 1.2-4 in ppc64el (Updates)
- glhack 1.2-4build2 in ppc64el (Proposed)
- glhack 1.2-4build2 in ppc64el (Release)
- glhack 1.2-4 in riscv64 (Release)
- glhack 1.2-4 in riscv64 (Updates)
- glhack 1.2-4build2 in riscv64 (Proposed)
- glhack 1.2-4build2 in riscv64 (Release)
- glhack 1.2-4 in s390x (Release)
- glhack 1.2-4 in s390x (Updates)
- glhack 1.2-4build2 in s390x (Proposed)
- glhack 1.2-4build2 in s390x (Release)