Binary package “libnvtt-dev” in ubuntu noble
NVIDIA Texture Tools (Header)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
.
This package contains the header and development files needed to build
programs and packages using libnvtt.
Published versions
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in amd64 (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in amd64 (Updates)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in amd64 (Proposed)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in amd64 (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in arm64 (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in arm64 (Updates)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in arm64 (Proposed)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in arm64 (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in armhf (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in armhf (Updates)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in armhf (Proposed)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in armhf (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in ppc64el (Release)
- libnvtt-dev 2.0.8-1+dfsg-8.2build6 in ppc64el (Updates)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in ppc64el (Proposed)
- libnvtt-dev 2.0.8-1+dfsg-8.2build8 in ppc64el (Release)