libglbsp-dev binary package in Ubuntu Noble riscv64

 glBSP is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.
 .
 There are many DOOM ports that understand the GL Nodes which glBSP creates,
 including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Publishing history

Date Status Target Pocket Component Section Priority Phased updates Version
  2024-04-22 18:49:31 UTC Published Ubuntu Noble riscv64 release universe libdevel Optional 2.24-8build1
  • Published
  • Copied from ubuntu noble-proposed riscv64 in Primary Archive for Ubuntu
  Deleted Ubuntu Noble riscv64 proposed universe libdevel Optional 2.24-8build1
  • Removal requested .
  • Deleted by Ubuntu Archive Auto-Sync

    Moved to noble

  • Published
  2024-04-22 18:51:15 UTC Superseded Ubuntu Noble riscv64 release universe libdevel Optional 2.24-8
  • Removal requested .
  • Superseded by riscv64 build of glbsp 2.24-8build1 in ubuntu noble PROPOSED
  • Published
  • Copied from ubuntu lunar-proposed riscv64 in Primary Archive for Ubuntu

Source package