@Daniel This is a partially fix. If during the dnd the dash is forced to update the dnd is still slow (slower than before but slow). If I'm not wrong this is because handling xdnd events and "blur computation" is done in the same thread.
@Daniel
This is a partially fix. If during the dnd the dash is forced to update the dnd is still slow (slower than before but slow). If I'm not wrong this is because handling xdnd events and "blur computation" is done in the same thread.