* Game
- Merge Wargus with Aleona's Tales (if you don't have WC2 data, wargus will install AT data)
- Support for custom game types.
- Skirmish Modern setup screen from Doom Wars (custom colors, races, teams, AI scripts for each player)
- Custom campaign support
- Mod support
- All WC2 campaigns now have unique AI scripts (similar to original ones)
- 5 difficulty levels for campaigns (affect AI aggressiveness)
- Added Russian translation (based on SPK translation)
- Support for MIDI playback using FluidSynth library (and so support for custom SF2 soundfonts)
- Imported some changes from Andrettin's WIP project
- Result screen similar to original WC2
- New FtM 2014 game mode (with tutorial campaigns)
- Many improvements to the user interface: button popups, network setup, UI elements, preferences menu and a lot more.
- ColorCycle by Tileset (patch from DinkyDyeAussie)
- Added Frontier Force Mission 5
- Added Tales Campaign Mission 7
- Added town hall, lumber mill, refinery resource info on panel
- Added icon shifting on click
- Increased maximum game speed to 90
- Added autocast and ai-cast information to spells (now Death Knights are able to cast Death Coil)
- Mine low resources notifications
* Wartool
- Support extraction from WC2 BNE disc
- Support extraction from Russian SPK discs (both original and expansion)
* Bugfixes
- Fix catapult property to allow transporter to transport catapult. - bug #1155799
- Fix playerCount calculation in multiplayer. - bug #225514
- Add equivalence for some missing units (farm and goblin sapper) - bug #1197963
- Fixed Unholy Armor spell: how it works like in original WC2, also added autocast info - bug #1171017
- Fixed incorrect critter names - bug #1196860
- Fixed cheats - bug #1162392
- Fixed Cho'gall spells - bug #1022645
- Fixed bug with Fog of War disabling - bug #902658
- Fix speed of dragon with Haste Patch from vota (rocadeier)
- Correct handling of infopanel.png