Comment 11 for bug 861761

Revision history for this message
_aD (ad-simplypeachy) wrote : Re: Make default target quantity 0

Using revision 6322 any wares which have target quantity 0, for example the fishing rod, are not created by the toolsmithy if they are required, which is a regression.

Steps to reproduce (Empire):
Build a toolsmithy and two fisher's houses
Once completed, build a third fisher's house. The toolsmithy will not create the required fishing rod until the target quantity of the fishing rod is >0