Comment 22 for bug 861761

Revision history for this message
fk (fredkuijper) wrote :

#5 "in case of a a target quantity of 0 forscythes with existing request for scythes the scythe would of course be produced anyways."

That would actually undermine the reason for this option. The benefit of option zero is that it can stop soldier production, as a last resort against eternal soldier requests. This would enable the arena to be functional, and only train soldier when needed, but without constantly creating new units.

#7 "I think it can be a bit dangerous for new players"

New players won't know that there is an economy menu, or be wise enough not to touch it. (But if they want to play with fire ...)

Question: why does it take over two years to change 1 to 0? It is as simple as it can be and players are free to ignore it. Experienced players, however, will be very happy with this new option.