Invalid Dnd is not being ingored in the launcher.
Bug #1163473 reported by
Brandon Schaefer
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Low
|
Brandon Schaefer | ||
unity (Ubuntu) |
Fix Released
|
Low
|
Brandon Schaefer |
Bug Description
The launcher does not handle incorrect Dnd correctly. When you move say, text over the launcher it dims everything as if it thinks the launcher can do something with it, but it should ignore things that do not have "text/uri-list". Currently, it assumes anything thats under a ProcessDndMove is valid and dims things when it should skip it.
Related branches
lp:~brandontschaefer/unity/invalid-dragging-uris-desaturate
- PS Jenkins bot (community): Approve (continuous-integration)
- Unity Team: Pending requested
-
Diff: 45 lines (+6/-9)2 files modifiedlauncher/Launcher.cpp (+1/-4)
tests/test_launcher.cpp (+5/-5)
Changed in unity: | |
assignee: | nobody → Brandon Schaefer (brandontschaefer) |
milestone: | none → 7.0.0 |
importance: | Undecided → Low |
status: | New → In Progress |
Changed in unity (Ubuntu): | |
status: | New → In Progress |
importance: | Undecided → Critical |
importance: | Critical → Low |
assignee: | nobody → Brandon Schaefer (brandontschaefer) |
Changed in unity (Ubuntu): | |
status: | In Progress → Fix Committed |
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Fix committed into lp:unity at revision None, scheduled for release in unity, milestone backlog