[Top bar] Subpixel rendering not working in Radiance theme

Bug #945608 reported by Maciej Czerwiński
92
This bug affects 26 people
Affects Status Importance Assigned to Milestone
unity-2d (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

Bug appears in Ubuntu 12.04 after updating nautlus package (1:3.3.90-0ubuntu4) to the newest version (not sure if this bug appears on earlier versions). For details please study the attachment. Bug only affects the upper panel.

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Maciej Czerwiński (mjjc1337) wrote :
description: updated
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Ubuntu Foundations Team Bug Bot (crichton) wrote :

Thank you for taking the time to report this bug and helping to make Ubuntu better. It seems that your bug report is not filed about a specific source package though, rather it is just filed against Ubuntu in general. It is important that bug reports be filed about source packages so that people interested in the package can find the bugs about it. You can find some hints about determining what package your bug might be about at https://wiki.ubuntu.com/Bugs/FindRightPackage. You might also ask for help in the #ubuntu-bugs irc channel on Freenode.

To change the source package that this bug is filed about visit https://bugs.launchpad.net/ubuntu/+bug/945608/+editstatus and add the package name in the text box next to the word Package.

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tags: added: bot-comment
affects: ubuntu → radiance (Ubuntu)
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Bernd Zeimetz (bzed) wrote : Re: Subpixel rendering not working in Radiance theme

If you reassign bugs to something, please at least figure out what you are reassigning the bug to and if that makes sense :|

affects: radiance (Ubuntu) → light-themes (Ubuntu)
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Adolfo Jayme Barrientos (fitojb) wrote :

Confirming the rendering issue when using Unity 2D and Radiance.

affects: light-themes (Ubuntu) → unity-2d (Ubuntu)
Changed in unity-2d (Ubuntu):
status: New → Confirmed
summary: - Subpixel rendering not working in Radiance theme
+ [Top bar] Subpixel rendering not working in Radiance theme
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Roman Yepishev (rye) wrote :

it looks like we are not rendering background for labels that are not currently selected in a way that cairo/pango expects. Filling the image with Qt::transparent is not enough apparently.

I've added gtk_render_background and related styling code locally in IndicatorEntryWidget::updatePix() and to CroppedLabel::paintEvent as a stopgap and found that it fixes the issue - http://ubuntuone.com/3Du1qgddWLHeHUdxXHY2ND and this has nothing to do with the Radiance theme itself.

I know unity-2d is no longer developed but in case somebody is looking for the reason - that may be it.

I hope that's also the reason of bug 723167 in Unity/Compiz too.

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Roman Yepishev (rye) wrote :

FWIW, the patch is attached and the patched unity-2d version is being built in https://launchpad.net/~rye/+archive/ppa

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Ubuntu Foundations Team Bug Bot (crichton) wrote :

The attachment "lp945608.patch" of this bug report has been identified as being a patch. The ubuntu-reviewers team has been subscribed to the bug report so that they can review the patch. In the event that this is in fact not a patch you can resolve this situation by removing the tag 'patch' from the bug report and editing the attachment so that it is not flagged as a patch. Additionally, if you are member of the ubuntu-reviewers team please also unsubscribe the team from this bug report.

[This is an automated message performed by a Launchpad user owned by Brian Murray. Please contact him regarding any issues with the action taken in this bug report.]

tags: added: patch
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Roman Yepishev (rye) wrote :

As I wrote in a neighbor https://bugs.launchpad.net/ayatana-design/+bug/723167/comments/24, we either need to fix cairo or draw background for all labels, we can't use empty/transparent CAIRO_FORMAT_ARGB32 because it makes cairo draw weird antialiased artifacts.

It does not look like we can get a pixmap of the destination, so this patch just queries for HUD/Dash being open and draws background if not. This is really bad as it makes indicatorentry aware of the dash and hud (and it don't really need that knowledge) but it is as far as I could get.

Changed in unity-2d (Ubuntu):
status: Confirmed → Invalid
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