Launcher not auto hiding after clicking on an icon

Bug #1231679 reported by Brandon Schaefer
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Fix Released
Medium
Brandon Schaefer
unity (Ubuntu)
Fix Released
Medium
Brandon Schaefer

Bug Description

To reproduce, make sure your launcher is set to autohide.

1) Open an application such as gedit
2) Move to a different workspace then gedit
3) Click on the gedit icon
4) While the viewport is changing move the mouse outside of the launcher.

Expected:
  The launcher after a normal amount of time, hides.

Result:
  The launcher stays open until we move the mouse back in then out.

The problem is while the viewport is moving compiz has a grab on the mouse. So the launcher never gets the MouseLeave event. So the launcher still thinks the mouse is inside the launcher.

Related branches

affects: ubuntu → unity (Ubuntu)
Changed in unity:
status: New → In Progress
Changed in unity (Ubuntu):
status: New → In Progress
Changed in unity:
importance: Undecided → Medium
Changed in unity (Ubuntu):
importance: Undecided → Medium
Changed in unity:
assignee: nobody → Brandon Schaefer (brandontschaefer)
Changed in unity (Ubuntu):
assignee: nobody → Brandon Schaefer (brandontschaefer)
Changed in unity:
milestone: none → 7.1.1
Revision history for this message
PS Jenkins bot (ps-jenkins) wrote :

Fix committed into lp:unity at revision None, scheduled for release in unity, milestone 7.1.1

Changed in unity:
status: In Progress → Fix Committed
Changed in unity (Ubuntu):
status: In Progress → Fix Committed
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 7.1.1+13.10.20130927.1-0ubuntu1

---------------
unity (7.1.1+13.10.20130927.1-0ubuntu1) saucy; urgency=low

  [ Michal Hruby ]
  * Add a property to the Scope class
  * Add parameters to Preview::PerformAction
  * Bump ABI version

  [ Brandon Schaefer ]
  * restart the ibus daemon wit hthe right args for tests.
  * Change sleep from 5 to 10, in hopes of appeasing jenkins.
  * If we are switching view ports tell nux to process the events. Even
    though the viewport switcher does grab the mouse, we will still feed
    nux the events so we can correctly update where the mouse is for the
    launcher. (LP: #1231679)

  [ chris.gagnon ]
  * BlackListDriverError moved to Display. (LP: #1227882)

  [ Marco Trevisan (Treviño) ]
  * UBusMessages: remove useless messages (and relative emission).
  * PanelService: set proper priority for floating position-less NG
    indicators. (LP: #1229460)
  * Unity: Use WindowManager average_color property for getting the
    desktop color Having to deal with UBus here was a mess and caused us
    to re-store the same value too many times. Using a nux property
    gives us all the features we need easily while WindowManager is
    already enough shared to be used for this task.
  * VScrollBarOverlayWindow: add quick fade animation on show/hide.

  [ Chris Townsend ]
  * A regression caused by revno. 3515 breaks the recently fixed
    Quicklist and Tooltip active blur. This fixes it by checking if the
    View is a ViewWindow and if so, use QueueDraw() instead of
    NeedSoftRedraw(). (LP: #1228308)
  * The ShowDesktopHandleWindowInterface teardown was missing it's call
    to DeleteHandler() in a recent commit that refactored the handling
    of some Show Desktop code. (LP: #1228915)

  [ Andrea Azzarone ]
  * Don't use sigc::bind with a static value that should be dynamic.
    (LP: #1228965)

  [ Jeremy Bicha ]
  * recommend telepathy-indicator.

  [ Łukasz 'sil2100' Zemczak ]
  * No new recommends/depends now, since at this point of the cycle it's
    not allowed for this project
  * Re-add the telepathy-indicator recommends as it got dropped from
    Main without any valid reasons

  [ Ubuntu daily release ]
  * Automatic snapshot from revision 3540
 -- Ubuntu daily release <email address hidden> Fri, 27 Sep 2013 12:44:54 +0000

Changed in unity (Ubuntu):
status: Fix Committed → Fix Released
Revision history for this message
Stephen M. Webb (bregma) wrote :

Fix Released in Nux Unity 7.1.1.

Changed in unity:
status: Fix Committed → Fix Released
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