Moonlander game crash

Bug #193756 reported by psa
4
Affects Status Importance Assigned to Milestone
moon-lander (Ubuntu)
Fix Released
Medium
Adrien Cunin

Bug Description

Binary package hint: moon-lander

DISTRIB_ID=Ubuntu
DISTRIB_RELEASE=8.04
DISTRIB_CODENAME=hardy
DISTRIB_DESCRIPTION="Ubuntu hardy (development branch)"

Upon start of game, game loads until after "enter" hit and game tries to start, then game disappears. Same result if "enter" is not hit and game counts down on it's own - then game disappears.

.xsession.errors output:

reading game options in /home/psasak/.moon_lander
Opened audio at 22050 Hz 16 bit stereoscreen initialized
Loaded font "/usr/share/games/moon-lander/fonts/ConsoleFont.bmp". Width:6, Height:13
Loaded font "/usr/share/games/moon-lander/fonts/LargeFont.bmp". Width:16, Height:18

(nautilus:6583): GdkPixbuf-CRITICAL **: gdk_pixbuf_scale_simple: assertion `dest_width > 0' failed

(nautilus:6583): GLib-GObject-CRITICAL **: g_object_ref: assertion `G_IS_OBJECT (object)' failed

(nautilus:6583): GdkPixbuf-CRITICAL **: gdk_pixbuf_scale_simple: assertion `dest_width > 0' failed

(nautilus:6583): GLib-GObject-CRITICAL **: g_object_ref: assertion `G_IS_OBJECT (object)' failed

(nautilus:6583): GdkPixbuf-CRITICAL **: gdk_pixbuf_scale_simple: assertion `dest_width > 0' failed

(nautilus:6583): GLib-GObject-CRITICAL **: g_object_ref: assertion `G_IS_OBJECT (object)' failed

Related branches

Revision history for this message
Adrien Cunin (adri2000) wrote :

Confirmed. I'm trying to find a solution.

Changed in moon-lander:
assignee: nobody → adri2000
importance: Undecided → Medium
status: New → In Progress
Revision history for this message
Adrien Cunin (adri2000) wrote :

Fix uploaded. Thanks for reporting us this bug.

Changed in moon-lander:
status: In Progress → Fix Committed
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package moon-lander - 1:1.0-4ubuntu5

---------------
moon-lander (1:1.0-4ubuntu5) hardy; urgency=low

  * moon_lander.c: test that SDL_PollEvent(&event) returns 1 before using
    event. LP: #193756 (application closing at startup)

 -- Adrien Cunin <email address hidden> Thu, 21 Feb 2008 17:39:22 +0100

Changed in moon-lander:
status: Fix Committed → Fix Released
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