Things that eat things that eat things...
Just started development, so for now we're just playing with ideas and technologies to see what sticks. The overall goal (for now) is to create a multiplayer online game where players act across different layers of reality, each with its own modes of interaction (within itself and with other layers).
Our first goal is to learn and settle on a framework we're comfortable with by hacking up a very basic gameplay prototype. Featuring nasty cannibal critters, of course.
Project information
- Maintainer:
- EaterWorld Developers
- Driver:
- Not yet selected
- Licence:
- Apache Licence
View full history Series and milestones
trunk series is the current focus of development.
All bugs Latest bugs reported
All blueprints Latest blueprints
-
Preliminary Gameplay Prototype (step 6)
Registered -
Preliminary Gameplay Prototype (step 5)
Registered -
Preliminary Gameplay Prototype (step 4)
Registered -
Preliminary Gameplay Prototype (step 3)
Registered -
Preliminary Gameplay Prototype (step 2)
Registered