Registered 2013-07-21 by Keith Hammond

One man developed in-house toolkit for the purpose of aiding my future game development by creating a nicer environment to work with.

Created for the sole purpose of my game engine development but turned out to be useful for a couple of other devs that I know so I thought I would host this on launchpad while I was still developing it!

I decided to write my own library/toolkit because SDL and SFML are too much while GTK+ and Qt would not be suitable for game dev.

--- All class based for easier management.

Classes for...
- Image loading (image)
- Windowing (gl_window)
- 3D math (vec, mat)

Project information

Maintainer:
Keith Hammond
Driver:
Keith Hammond
Licence:
GNU GPL v3

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trunk series is the current focus of development.

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Version control system:
Bazaar
Programming languages:
C++

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