Registered by Matt Giuca

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

Project information

Maintainer:
Matt Giuca
Driver:
Not yet selected
Licence:
Other/Open Source
(zlib License (http://irrlicht.sourceforge.net/license.html))

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trunk series is the current focus of development.

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Version control system:
Bazaar
Programming languages:
C++

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