Registered by DARKGuy

iteam is a turn-based worms-like game with an anime-like graphics style (accelerated OpenGL "2D" perspective), featuring cute linux-inspired avatars the players can customize, different game modes and multiplayer play, either by MMO servers, TCP/IP play or taking turns in the same computer.

The idea is for the teams to beat each other by throwing items such as bombs, TNT, bananas, or using one of their 3 (or more!) natural abilities.

With in-game points, players will be able to enhance their avatars and increase and decrease their stats, depending on the item and its bonuses, not to mention it's something the avatars can wear and make it look cooler than the standard one.

The game will feature online play (in servers), TCP/IP or multiplayer in the same computer. Also, it's aimed to mid-end to high-end computers with 3D hardware acceleration (for using OpenGL).

In the future, players will be able to create their own servers, scenery, set everything up to their liking, change graphics, create new weapons and even mods for the game! (we're thinking in adding some LUA scripting to it, but not sure yet... depends on the programming work involved). Either way, it's gonna be a fully-customizable game for the lovers of this genre.

Project information

Maintainer:
DARKGuy
Driver:
Not yet selected
Licence:
GNU GPL v2

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View full history Series and milestones

trunk series is the current focus of development.

All code Code

Version control system:
Bazaar
Programming languages:
C,C++,OpenGL,SDL

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