Registered by Nocte

An Entity System is a programming paradigm, much like Object Oriented programming. But where OO bundles data and methods into classes, an ES decouples instances, data, and methods as much as possible. It is used mainly in game development. A full description can be found at http://github.com/Nocte-/es/wiki

Project information

Maintainer:
Nocte
Driver:
Nocte
Licence:
MIT / X / Expat Licence

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trunk series is the current focus of development.

All code Code

Version control system:
Bazaar
Programming languages:
C++

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