Nux 2.14
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- Bugs:
- 7 Fix Committed
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0 blueprints and 7 bugs targeted
Bug report | Importance | Assignee | Status | |||
---|---|---|---|---|---|---|
1014610 | #1014610 | Unity is slow and pausing occasionally (when its DrawList size spikes, to almost 6000!) | 3 High | 9 Fix Committed | ||
937564 | #937564 | Coverity SECURE_CODING - CID 10659 | 1 Undecided | 9 Fix Committed | ||
937576 | #937576 | Coverity PW.PARAMETER_HIDDEN - CID 10651 | 1 Undecided | 9 Fix Committed | ||
937586 | #937586 | Coverity PW.PARAMETER_HIDDEN - CID 10652 | 1 Undecided | 9 Fix Committed | ||
937588 | #937588 | Coverity PW.PARAMETER_HIDDEN - CID 10653 | 1 Undecided | 9 Fix Committed | ||
983321 | #983321 | Conditional jump or move depends on uninitialised value(s) nux::GraphicsDisplay::ProcessXEvent(_XEvent, bool) (GraphicsDisplayX11.cpp:1702) | 1 Undecided | 9 Fix Committed | ||
994884 | #994884 | QueueDraw is very expensive | 1 Undecided | 9 Fix Committed |