Panda3D 1.7.0
Milestone information
- Active:
- No. Drivers cannot target bugs and blueprints to this milestone.
Activities
- Assigned to you:
- No blueprints or bugs assigned to you.
- Assignees:
- 1 Amith Tudur, 3 David Rose, 1 Deepak Chandraseakaran, 1 Treeform, 15 rdb
- Blueprints:
- 1 Deferred, 7 Implemented
- Bugs:
- 15 Fix Released
Download files for this release
Release notes
This major release introduces tons of cool new features. As it
is highly experimental, it is not recommended for production use.
* Support for running Panda3D apps in a browser via web plugin
* Fully automatic shadow mapping
* Easy to use distribution and packaging framework
* Integrated support for NVIDIA PhysX
* Support for GLSL shaders
* Geometry shaders, both in Cg and GLSL
* Improved Cg support
* Hardware geometry instancing support
* Runtime fullscreen toggle
* Unix/X11 resolution querying/switching support
* Experimental Unix/X11 support for relative mouse mode (via xf86dga)
* New, cleaner import conventions, replacing PandaModules
* Parallax mapping
* Support for OpenGL ES 1 and 2
* Experimental Screen Space Ambient Occlusion
* New collision solid: box
* Working FreeBSD support
* Blur / Sharpen postprocessing filter
* Many improvements to the Shader Generator
* Fixes and improvements to DistributedObject network system
* New AI libraries
* Added MeshDrawer2D
* Most Panda objects now work with the pickle/cPickle and copy modules.
* Windows build now compiled for Python 2.6
* Tons of new features and bugfixes
Changelog
This release does not have a changelog.
8 blueprints and 15 bugs targeted
Blueprint | Priority | Assignee | Delivery | |
---|---|---|---|---|
API Reference should show overloaded methods | API Reference should show overloaded methods | 4 High | rdb | 11 Implemented |
Collision solid: Box | Collision solid: Box | 4 High | Amith Tudur | 11 Implemented |
Integrated Shadow Mapping | Integrated Shadow Mapping | 4 High | rdb | 11 Implemented |
Cg supports geoemtry shaders | Cg supports geoemtry shaders | 2 Low | 11 Implemented | |
Sceen Space Ambient Occlusion Autoshader | Sceen Space Ambient Occlusion Autoshader | 2 Low | rdb | 11 Implemented |
Integrating Steering Behaviors and Pathfinding into Panda3D | Integrating Steering Behaviors and Pathfinding into Panda3D | 1 Undefined | Deepak Chandraseakaran | 11 Implemented |
Windows Runtime Build | Windows Runtime Build | 1 Undefined | 2 Deferred | |
Support for (Steep) Parallax Mapping | Support for (Steep) Parallax Mapping | 1 Undefined | rdb | 11 Implemented |