Panda3D 1.8.1
Milestone information
- Active:
- No. Drivers cannot target bugs and blueprints to this milestone.
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- Assigned to you:
- No blueprints or bugs assigned to you.
- Assignees:
- 5 David Rose, 1 Josh Enes, 18 rdb
- Blueprints:
- No blueprints are targeted to this milestone.
- Bugs:
- 24 Fix Released
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Release notes
This is a bugfix release, fixing many issues in 1.8.0.
However, there may still be some (minor) bugs.
* Fix a host of issues related to GLSL shaders
* Fix incorrect registry entry for Python in Windows installer
* pdeploy generated binaries with wrong architecture on Linux
* Fix runtime error in pdeploy when building for Windows
* Support for Maya 2013
* ARToolKit now also works on Mac OS X
* WM_CLASS can be set using x-wm-class and x-wm-class-name
* No longer crashes when Xrandr is not supported
* Aux normals are now also normalized when no lights are applied
* Fix hidden cursor when switching fullscreen on Mac OS X
* PackageInstaller didn't add packages to system paths
* Allow disabling custom cursor on Windows
* Fix incorrect panning of 3D audio
* Fix omission of textures of non-standard format in ShaderGenerator
* Fix compile issue with newer gcc versions
* Fix circular reference held by ActorNode
* Window is now correctly centered on Windows
* Fix confusion with depth range of Lens::project()
* Now successfully compiles against recent SSL versions on Windows
* Fix incorrect Cg TEXUNIT0 binding during the first frame
* TextNode:
* Expose AudioLoadRequest to Python (for async audio loading)
* Support for the libRocket debugger
* Fix newline entry in libRocket
Changelog
This release does not have a changelog.