openscenegraph 3.0.1-1build1 source package in Ubuntu

Changelog

openscenegraph (3.0.1-1build1) precise; urgency=low

  * No-change rebuild against libpoppler-glib8.
 -- Martin Pitt <email address hidden>   Tue, 06 Dec 2011 12:06:41 +0100

Upload details

Uploaded by:
Martin Pitt
Uploaded to:
Precise
Original maintainer:
Loic Dachary
Architectures:
any all
Section:
devel
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section

Downloads

File Size SHA-256 Checksum
openscenegraph_3.0.1.orig.tar.gz 4.7 MiB 9fdcf215c0347a4fb4b8fda2921a1678c9c9663b685f571f2c8b88b44245ff12
openscenegraph_3.0.1-1build1.debian.tar.gz 16.6 KiB 1b4dcbadf8018936743c650dae74833a9229ecd095c52678790ba56168aec271
openscenegraph_3.0.1-1build1.dsc 2.8 KiB 052ea07479300cae940f62337122f29b8dde4d79d6452e40163a004db32ca7a7

View changes file

Binary packages built by this source

libopenscenegraph-dev: 3D scene graph, development files

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the development headers.

libopenscenegraph80: 3D scene graph, shared libs

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the shared libraries.

libopenthreads-dev: Object-Oriented (OO) thread interface for C++, development files

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the development headers.

libopenthreads14: Object-Oriented (OO) thread interface for C++, shared libs

 This library is intended to provide a minimal & complete Object-Oriented (OO)
 thread interface for C++ programmers, used primarily in OpenSceneGraph. It is
 loosely modeled on the Java thread API, and the POSIX Threads standards.
 .
 This package contains the shared libraries.

openscenegraph: 3D scene graph, utilities and examples (binaries)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains utilities and examples (binaries).

openscenegraph-doc: 3D scene graph, documentation

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains the documentation.

openscenegraph-examples: 3D scene graph, examples (sources)

 A portable, high level graphics toolkit for the development of high performance
 graphics applications such as flight simulators, games, virtual reality or
 scientific visualization. Providing an object orientated framework on top of
 OpenGL, it frees the developer from implementing and optimizing low level
 graphics calls, and provide many additional utilities for rapid development of
 graphics applications.
 .
 This package contains examples (sources).