ruby-eventmachine 1.0.7-4build1 source package in Ubuntu

Changelog

ruby-eventmachine (1.0.7-4build1) bionic; urgency=medium

  * No-change rebuild for ruby2.5 update.

 -- Matthias Klose <email address hidden>  Thu, 01 Feb 2018 19:02:18 +0000

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Uploaded by:
Matthias Klose
Uploaded to:
Bionic
Original maintainer:
Debian Ruby Extras Maintainers
Architectures:
any
Section:
ruby
Urgency:
Medium Urgency

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Series Pocket Published Component Section

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File Size SHA-256 Checksum
ruby-eventmachine_1.0.7.orig.tar.gz 225.4 KiB 53f914b6c7cdf16585313670798b8ad8fecb4ee46356e17bff50da2e9a4ad512
ruby-eventmachine_1.0.7-4build1.debian.tar.xz 6.5 KiB 8ffed9a27062b4197bc199cc8324744279be643883fce468ccb02ec26084352d
ruby-eventmachine_1.0.7-4build1.dsc 2.2 KiB 6d73b4f82a208f6155cfbab105bd29bc4c1104f82b7e60824ee702de47a5d743

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Binary packages built by this source

ruby-eventmachine: Ruby/EventMachine library

 EventMachine implements a fast, single-threaded engine for arbitrary network
 communications. It's extremely easy to use in Ruby. EventMachine wraps all
 interactions with IP sockets, allowing programs to concentrate on the
 implementation of network protocols. It can be used to create both network
 servers and clients. To create a server or client, a Ruby program only needs
 to specify the IP address and port, and provide a Module that implements the
 communications protocol. Implementations of several standard network protocols
 are provided with the package, primarily to serve as examples. The real goal
 of EventMachine is to enable programs to easily interface with other programs
 using TCP/IP, especially if custom protocols are required.

ruby-eventmachine-dbgsym: debug symbols for ruby-eventmachine