Comment 2 for bug 855975

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ron hering (rhering6938) wrote : Re: [Bug 855975] Re: Buildings random jumping

--- On Thu, 9/22/11, Nasenbaer <email address hidden> wrote:

From: Nasenbaer <email address hidden>
Subject: [Bug 855975] Re: Buildings random jumping
To: <email address hidden>
Date: Thursday, September 22, 2011, 3:20 AM

Hi ron and thanks for the bug report.
I run Widelands on Mageia Linux and can't reproduce the problem, so could you please give some more informations like:

* In what kind of games does the problem occur (only single player, multi player, scenarios, just one map)?
* Does the problem appear with all tribes / all buildings?
* Does it occur all the time or only under specific circumstances ?

Further I am not quite sure whether I completely understood, how this
bug looks like, so what do you mean with "4-5 lines"? like 4-5 pixels? I
currently don't know how to do this the best, but perhaps you could
record a small and short video sequence and upload it here?

** Changed in: widelands
       Status: New => Incomplete

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https://bugs.launchpad.net/bugs/855975

Title:
  Buildings random jumping

Status in Widelands:
  Incomplete

Bug description:
  Using the latest update of version BZR5984, frome the daily release.
  The buildings randomly jump about 4-5 lines then return. I am running
  a fully up dated version on Mint Linux with a 2.6 G processor and 800M
  ram. All of the version 15 games worked great, and the very first
  version 16 worked.

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The jumping appears to be on all tribes and mostly the bakery buildings, I play at 3x speed most the time. here is a saved game.