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- Languages:
- English, German
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dumbo@dumbo-laptop
- Time zone:
- Europe/Berlin (UTC+0200)
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All assigned blueprints Assigned blueprints
Implemented C++ kazmath bindings
for Kazmath
Kazmath needs C++ classes complete with operators and methods.
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We need more flexibility for matrices, I'll remove some other weird functionality we had implemented.. :)
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A physics engine for box and sphere bodies
for Lucade Studios
This shall be a simple physics engine handling movement, collision detection and collision response of simple rigid bodies (box and sphere for now).
Collision detection will group the objects in an octree like structure, the calculation will base on a technique called "separation of axes".
Collision response and o...
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