Tha mi an sàs ann an eadar-theangachadh aig geamannan coimpiutair dhan Ghàidhlig. Gheibh sibh liosta shlàn dhe na geamannan a tha rim faighinn air an làrach-lìn agam.
All bugs in progress Assigned bugs
|#1075562 Implement a casern for soldier recruting|
|#1634736 Game speed won't resume after "continue playing" at victory|
|#1638356 Implement support for Spritemaps|
|#1398733 Fullscreen Menus cannot relayout themselves|
|#1307356 Implement RTL support|
All assigned blueprints Assigned blueprints
Garrison on Headquarters for widelands
Nowadays there is no way to control soldier on headquarters. The next method will be provided: -A HQ has 'number of defenders' (called garrison, ok ;-) ) -A HQ will never expell soldiers if soldiers inside is lower than garrison (only to defend own HQ flag) -If HQ has not enought soldiers to fill garrison, it will t...
Headquarters class for widelands
Create a new class: Headquarters Headquarters should have same functionality that a warehouse with addition of implement Attackable and SoldierControl. Warehouse should not implement Attackable or soldiercontrol, it is only a storage building! Update 2016: Since we also want this functionality for ports, it makes m...