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Get input from OIS to the human driver manager. Allows to set, at least, throttle brake and driving wheel.
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Figure out what to do with OgreDotNet
for OpenRacing
OgreDotNet is dead. We need to maintain it, or check out http://axiomengine.sourceforge.net/
Also, ForgeRealm (a fork of RealmForge which was abandoned), which uses Axiom + other stuff:
http://apps.sourceforge.net/mediawiki/forgerealm/index.php?title=About_ForgeRealm
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Modularize, clean and improve Trackgen
for OpenRacing
Plan is to get Trackgen export not only AC3D, but also Ogre XML Mesh or even Collada. If is works properly, our renderer will be able to load all tracks of Torcs-NG.
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Port GUI code to MyGUI's C# wrapper
for OpenRacing
When they'll consider it good enough, we'll base our GUI on MyGUI's pure C# wrapper.
Watch http://www.ogre3d.org/addonforums/viewtopic.php?f=17&t=9212&start=0 for news concerning this.
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Add "in-car" camera
for OpenRacing
Because it is standard racing games point-of-view, and it will make human driving far more comfortable ;-)
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