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All assigned blueprints Assigned blueprints
Change dynamic array to static boost/stl array in AInteraction
for ESyS-Particle
Change the AInteraction class to a template with the argument of number of particles, and change the dynamic std::vector to boost::array or std::array in C++11.
This will:
1. speed up the code
2. get rid of "evil hack"-s in Parallel Interaction Storage
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