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Navigating the camera for Game Management System
The user should be able to choose different viewports for the camera. The camera shouldn't *lag* after the change of the viewport, it should happen in real time. An orthographic view would be good, too.

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Joined on 2015-03-12
Joined on 2013-05-25
Joined on 2013-04-19
Joined on 2012-11-11
Joined on 2012-05-23