Tweak the duck animation

Bug #829984 reported by Hans Joachim Desserud
8
This bug affects 1 person
Affects Status Importance Assigned to Milestone
widelands
Fix Released
Wishlist
Unassigned

Bug Description

With the newly added water animation (looks great, btw) the animated ducks now look a bit odd. Instead of floating on the waves, it looks like they are jumping up and down on the water. I think the animations should be tweaked slightly to fit better to the current wave pattern.

Related branches

description: updated
Chuck Wilder (chuckw20)
tags: added: graphic
Changed in widelands-media:
importance: Undecided → Wishlist
assignee: nobody → Widelands Media Developers (widelands-media-dev)
Revision history for this message
Chuck Wilder (chuckw20) wrote :

Attached is a GIF that approximates what I have created for animating the duck bobbing on the water. It is 8 frames, the duck travels farther up and down and when the animation is run at 4 fps in the game it matches the wave action very closely. I'll push a branch with the new animation so you can try it out.

Comments and questions are welcome.

Chuck Wilder (chuckw20)
Changed in widelands-media:
status: New → In Progress
Revision history for this message
Chuck Wilder (chuckw20) wrote :

branch lp:~chuckw20/widelands/Bug-829984 has been pushed and contains the tweaked animation for the duck.

Revision history for this message
SirVer (sirver) wrote :

looks good to me.

Revision history for this message
SirVer (sirver) wrote :

Fixed in r7354.

affects: widelands-media → widelands
Changed in widelands:
status: In Progress → Fix Committed
milestone: none → build19-rc1
assignee: Widelands Media Developers (widelands-media-dev) → nobody
GunChleoc (gunchleoc)
tags: added: world
removed: animals
GunChleoc (gunchleoc)
tags: added: artwork
removed: graphic
tags: removed: artwork
GunChleoc (gunchleoc)
Changed in widelands:
status: Fix Committed → Fix Released
Revision history for this message
GunChleoc (gunchleoc) wrote :

Fixed in build19-rc1.

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