List of Red Alert 3 unit abilities to consider
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Invalid
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Wishlist
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Unassigned |
Bug Description
Had some free time, so thought I'd go through the list of Red Alert 3 units and try to find abilities that you could use with the much more limited unit control of RA2.
Spy: AOE permanent mind control (bribe). Unless deploying and using the Psychic Dominator warhead would work?
Guardian Tank: Laser designator increases all damage the target takes.
Athena Cannon: Creates a local shield around itself that decreases in radius with damage taken.
Mirage Tank: Can act as a mobile stealth generator. Not sure how safe this logic is to use, given the discussion over mobile gap generators.
Cryo Copter: Coding the shrink ray in a world of SHPs will be... well difficult I can imagine. However, I'd love to see the cryobeam available in RA2.
Hydrofoil: Weapon disabling beam.
Terror Drone: Movement-freezing ray.
Bullfrog: Catapult passengers long distances, automatically deploy parachutes.
Hammer: Beam that reduces damage taken by firing tank whilst engaging an enemy. The weapon-theft system I can only imagine being a royal pain in the arse to code.
Shapeshifting Japanese Vehicles: Most of these are covered by an existing feature request on turning units from one type into another. Siege Chopper code may also make this possible anyway.
Sudden Transport: Can disguise itself as enemy vehicles. Turrets will be the main issue here, from what I remember reading about the original Mirage Tank.
Cryo Legionnaire: Ability to jump down on frozen enemies to shatter them. Can see this being a pain to code, although Parasite logic is the best place to start probably if you want to do it.
Future Tank X-1: Lasers than sweep the target area rather than simply firing.
Harbinger Gunship: I'm not aware of any logic in RA2 that lets aircraft loop around a target continually in the manner of the Harbinger.
Of that list, my personal favourites would be the cryobeam and Harbinger Gunship, but I've listed them all here for easy reference.
Nice
I never played RA3, but I try to comment:
- Spy: "AOE permanent mind control", you mean like TS Hijacker? That can be done with dog logic and pernament mind control tag(exist in Ares).
- Athena Cannon: this is cool, but there is a isse. To create a local shield around itself, we need a transparent animation, and that is very laggy
- Mirage Tank: I like this as long as it dont work on buildings becuse 1) overpowered 2)super lagg
- Hydrofoil: Useless imo, we have EMP.
- Bullfrog: I have seen this on youtube, and I got three words for it: I LOVE IT
- Hammer: Cool
- Sudden Transport: I like this. In YR vehicles can only disguise to trees. Not other vehicles like C&C Generals. It would be cool if it got fixed.